ค้นหาใน warz.sln
if((playerState == PLAYER_MOVE_RUN || playerState == PLAYER_MOVE_SPRINT
|| playerState == PLAYER_SWIM || playerState == PLAYER_SWIM_FAST
) && (r3dGetTime() < pl->m_SpeedBoostTime))
{
accelaration *= pl->m_SpeedBoost;
}
ว่าง
if(profile_.ProfileData.PremiumAcc)
{
if(pl->CurLoadout.HeroItemID == 18701)
accelaration *= 1.1f;
}
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